Expose needed symbols in gargoyle/twine.h
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#ifndef __GARGOYLE_TWINE_H_
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#ifndef __GARGOYLE_TWINE_H_
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#define __GARGOYLE_TWINE_H_
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#define __GARGOYLE_TWINE_H_
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#include <gargoyle/codex.h>
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#include <stdint.h>
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#include <stdint.h>
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uint8_t is_sep(char tok);
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uint8_t is_sep(char tok);
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