Display a final frame with a message explaining what is happening that is displayed while the system powers off, reboots, halts, when the user logs out, or just exits the compositor.
109 lines
3.6 KiB
C
109 lines
3.6 KiB
C
/*
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* Copyright (c) 2014, 2015, 2016, 2022, 2023, 2024 Jonas 'Sortie' Termansen.
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* display.h
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* Display server.
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*/
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#ifndef DISPLAY_H
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#define DISPLAY_H
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#include <sys/display.h>
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#include <sys/ps2mouse.h>
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#include <stdbool.h>
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#include <stddef.h>
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#include "damage-rect.h"
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#include "framebuffer.h"
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enum mouse_state
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{
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MOUSE_STATE_NONE,
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MOUSE_STATE_IGNORE,
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MOUSE_STATE_BUTTON_PRESS,
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MOUSE_STATE_TITLE_MOVE,
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MOUSE_STATE_RESIZE_BOTTOM,
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MOUSE_STATE_RESIZE_BOTTOM_LEFT,
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MOUSE_STATE_RESIZE_BOTTOM_RIGHT,
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MOUSE_STATE_RESIZE_LEFT,
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MOUSE_STATE_RESIZE_RIGHT,
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MOUSE_STATE_RESIZE_TOP,
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MOUSE_STATE_RESIZE_TOP_LEFT,
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MOUSE_STATE_RESIZE_TOP_RIGHT,
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};
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struct window;
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struct display
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{
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struct tiocgdisplay display;
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struct framebuffer fb;
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struct framebuffer wallpaper;
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size_t fb_size;
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size_t wallpaper_size;
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struct damage_rect damage_rect;
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struct window* top_window;
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struct window* bottom_window;
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struct window* active_window;
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struct window* tab_candidate;
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size_t screen_width;
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size_t screen_height;
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size_t num_tabs;
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bool key_lctrl;
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bool key_lalt;
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bool key_lsuper;
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bool key_rsuper;
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bool codepoint_discard;
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bool redraw;
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bool running;
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int pointer_x;
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int pointer_y;
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enum mouse_state mouse_state;
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size_t mouse_byte_count;
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uint8_t mouse_bytes[MOUSE_PACKET_SIZE];
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const char* announcement;
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int exit_code;
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};
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void display_initialize(struct display* display);
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void display_exit(struct display* display, int exit_code);
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void assert_is_well_formed_display_list(struct display* display);
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void assert_is_well_formed_display(struct display* display);
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void display_link_window_at_top(struct display* display, struct window* window);
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void display_unlink_window(struct display* display, struct window* window);
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void display_unlink_window_removal(struct display* display,
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struct window* window);
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void display_unmark_active_window(struct display* display,
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struct window* window);
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void display_mark_active_window(struct display* display, struct window* window);
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void display_update_active_window(struct display* display);
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void display_move_window_to_top(struct display* display, struct window* window);
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void display_change_active_window(struct display* display,
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struct window* window);
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void display_set_active_window(struct display* display, struct window* window);
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void display_add_window(struct display* display, struct window* window);
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void display_remove_window(struct display* display, struct window* window);
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void display_composit(struct display* display, struct framebuffer fb);
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void display_schedule_redraw(struct display* display);
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void display_render(struct display* display);
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void display_keyboard_event(struct display* display, uint32_t codepoint);
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void display_on_resolution_change(struct display* display, size_t width,
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size_t height);
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void display_mouse_event(struct display* display, uint8_t byte);
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#endif
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